Theodoric Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. He has a long golden beard with little hanging trinkets. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He was granted martial powers by his dying brother.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Joker, Opinionated, Gifted. Bonds: Attractive, Slave. Occupation: Marshal
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Balimaar Bristol, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His black hair is cut jaggedly and amateurishly. His fierce amber eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Flaws: Selfish, Hedonist. Bonds: Slave, Job. Occupation: Interpreter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Balimaar Langley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Balimaar's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and he seems to be bored by most things
Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family. Occupation: Architect
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Nicholas Harley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. He keeps his long silver hair kept up in a rat tail. His eyes are blue.
Personality: Abrasive and pushy, he has a hard time making friends. Nicholas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 10 years.
Motivation: Doesn't want to be a Brewer and was forced into it by his family; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Immigrant, Family, Slave, Job. Occupation: Brewer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp. 1 Half-Plate. 1 Half-Plate.
Kyle Tatum, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's in love; and he has a crush on the local spice merchant
Flaws: Antagonistic. Bonds: Poor, Adventurer, Religious, Family, Has a crush. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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