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Ralf Palomarez, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears light armors faded through time and improper care. He keeps his white hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Ralf studied abroad. His druidic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Ralf Palomarez, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 4 (-3)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 7
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Heward Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with white socks and a vest with buckled shoes. He has styled his red hair well, parting it to the left. His half smiles and violet eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Athletic, Logical. Bonds: Attractive, Military, Adventurer. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Heward Sutherland, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Wymar Addington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. He has wavy red hair. This green eyed westerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: When he was but 7 years old his parents immigrated from the west. He dropped out of school to support his sick mother, and resented it. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Gifted, Logical. Bonds: Family, Immigrant, Job. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Wymar Addington, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Chad Rayden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long brown beard, and similarly colored long hair. His amber eyes have a joyful gleam in them most of the time.

Personality: Chad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered east to less war torn lands. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable, Fighting. Flaws: PTSD. Bonds: Nature, Job, Criminal record. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Chad Rayden, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Henry Dudley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He carries with him a set of quarterstaffs on his belt, each one with a amber on the hilt. His brown hair is greasy and uncared for. His eyes are a pleasant amber.

Personality: Eccentric and domineering, Henry will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Henry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Henry. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To share knowledge with the world; and a rival would like him out of the picture

Ideals: Fighting, Extrovert, Logical. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Henry Dudley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Good lock. 1 Healer’s kit. 1 Masterwork manacles.


Social Check DCs

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