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Advanced [show]


Norman Perry, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His head has been shaved. His hazel eyes are passionate and lively.

Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Gardener, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Norman Perry, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)7 (-2)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anthony Stanford, Male Human [Permalink]

Personal [hide]

Description: This man wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His chestnut hair is singed and shortened. His brown eyes peer out from beneath his Stetson green hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Anthony Stanford, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 10 (+0)9 (-1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Aquamarine (800 gp). Amber (110 gp). Amethyst (110 gp).


Social Check DCs


Don Langdon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of sickles, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long auburn hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.

History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Don Langdon, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)15 (+2) 13 (+1)4 (-3)
Skills Athletics +0, Persuasion -1
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He sports a flattop hair cut. His eyes are gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Expand his business.

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Graeme, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Ralf Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length black hair. His eyes are amber and beady.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is afraid of women and trembles around them

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 18th year, his parents were killed by a dire rats raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Shy, Addict. Bonds: Enemies, Poor, Criminal record. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Ralf Pinkerton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 20 pp. Pink pearl (80 gp). Red-brown spinel (80 gp). Obsidian (10 gp). Rose (40 gp).


Social Check DCs

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