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NPC Generator

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Advanced [show]


Percival Jacobs, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears a top hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear.

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Attractive, Nature. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Percival Jacobs, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)13 (+1) 8 (-1)17 (+3)
Skills Deception +5, History +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Geoffrey Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has no hair. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: Money/treasure; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Family, Slave. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Geoffrey Bentley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Patrick Allerton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Overbrimming with self-confidence, Patrick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the north to a Beggar, Patrick learned a great deal about his father's area of expertise. A freak accident while working with his Butcher father left him crippled. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Patrick never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, In love, Job. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Patrick Allerton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)12 (+1) 7 (-2)8 (-1)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Alexandre Enfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in a clean brown cloak covering his clean studded leather. He keeps his brown hair in a flapper bob. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Alexandre Enfield, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)15 (+2) 14 (+2)7 (-2)
Skills Intimidation +0, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 14000 sp.


Social Check DCs


Roger Kent, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants, and carries halberds. His red hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is unsatisfied with his job; and to prove his worth to the world

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Rich, Guardian, Job. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Kent, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Onyx (60 gp). Blue sapphire (900 gp). Amethyst (100 gp). 1 Breastplate. 1 Masterwork Light steel shield. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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