Lance Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He is bald on top and has large blonde tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly, Insane, Hedonist. Bonds: Religious. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Henry Tindall, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears green trousers with white and black striped suspenders. He wears various colorful collared shirts. His silver hair is drawn into a tight pony tail with a cross scrunchie. He has several tiny aquamarine earrings on each ear.
Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.
History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Human conditions. He hasn't been sleeping well lately.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Flaws: Insane, Insomniac, Racist. Bonds: Rich, Military. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Lewis Hornsby, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His left leg appears badly burned and disfigured. He has white hair. His hazel eyes peer out from beneath his deerstalker brown hat.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered
History: Lewis hails from a village terrorized by drow. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by drow. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp.
Shane Landon, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He has several tiny ruby earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a brothel owner, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Rich, Mentor. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 5 (-3) | 15 (+2) | 17 (+3) | 3 (-4) |
Senses Passive Perception 13
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3000 cp.
Alex Bradford, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His white hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Professionalism. Bonds: Attractive, Adventurer, Rich. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2600 sp. 1 Half-Plate.
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