Norman Compton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'10" and wears a white collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling gray eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy, self-centered, vain, and jealous.
History: He was raised in a plains tribe. His childhood dream was to be a Shepherd, but he was a colossal failure. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: To clean up the streets; and expand his business
Ideals: Athletic. Flaws: Selfish. Bonds: Nature, Job, Guardian. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp. Moss agate (7 gp). Violet garnet (1000 gp). Silver pearl (80 gp).
Alex Lester, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is smooth and relatively long. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.
History: Alex lived on a farm with his mother, near the main road leading to a nearby town. His psionic abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found.
Ideals: Logical, Gifted. Flaws: Disease. Bonds: Rich, Slave, Family. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Raymond Benson, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. He wears his blonde hair up in a very large beehive style do. His hazel eyes are passionate and lively.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Merchant for hire.
Motivation: To be a Marshal again; and find a way to reverse the transformation of his sister
Ideals: Opinionated. Bonds: Rich, Family, Military, Job. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Odo Watson, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear black pants and tee shirts. His blonde hair is cut jaggedly and amateurishly. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.
History: He got into the Doctor business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has set out to sabotage the competition.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 500 gp.
Nicholas Ryland, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries with him a set of halberds on his belt, each one with a jet on the hilt. His chestnut hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 6 (-2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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