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NPC Generator

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Advanced [show]


Anthony Wakefield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and is generally well dressed albeit a few years behind the times. He has styled his blonde hair well, parting it to the left. His blue eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Anthony hails from a village terrorized by dire rats. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Anthony began to lead the lost caravan. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Justice, Entrepeneur. Bonds: Attractive, Has a crush, Enemies. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Wakefield, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Percival Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is bristling with hidden weapons, mostly flails and halberds. His hair is cut close to his head. This brown eyed northerner is not easily forgotten.

Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a island tribe. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted divine powers by his dying sister.

Motivation: Seeks redemption; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Criminal record, Nature, Debt. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Carlyle, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Raymond Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a worn and beaten armor, and his gloved hand is found clutching a greataxe. He has no hair. His eyes are a pleasant hazel.

Personality: Raymond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raymond was raised in a hard working conservative environment. Raymond was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Beggar. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Job, Immigrant. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Raymond Winterbourne, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2900 sp. Silver ewer (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He wears his auburn hair up. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a minor phobia of water and hates getting wet.

History: His mother raised him in a mountain cabin. Jocelyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Jocelyn Westcott, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Violet garnet (600 gp). Chrysoprase (80 gp). Azurite (8 gp). 1 Bullseye lantern. 1 Disguise kit.


Social Check DCs


Arnold Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with black highlights, and long brown pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to cover his moderate length chestnut hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: Arnold hails from a village terrorized by drow. He married young, but lost his spouse to drow. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and he wants revenge against drow

Ideals: Opinionated. Flaws: Depressed. Bonds: Adventurer, Enemies. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Arnold Marston, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs

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