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NPC Generator

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Advanced [show]


Odo Benson, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, blue, dusty cloak. His black hair is drawn into a tight pony tail with a clover scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: Odo was born in the west. At a young age he loved to build and create. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.

Motivation: He seems to be bored by most things.

Ideals: Gifted, Persistence. Flaws: Mundane. Bonds: Job. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Benson, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 18 (+4)9 (-1)
Skills Deception +1, Survival +6
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Ernest Blyth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. He has a long chestnut beard with little hanging trinkets. His hazel eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the north. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Ernest Blyth, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 10
Languages Common, Druidic, Terran, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Roger Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky brown painted plate armor. He sports a long red beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Roger was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Roger never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Entrepeneur, Persistence. Bonds: Attractive, Job, In love. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Roger Emsworth, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Nicholas Ashley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and chestnut. His blue eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Guard in town.

History: Gifted from a young age, Nicholas studied abroad. He was taken as a slave by a traveling circus and forced to perform In the meantime he has taken over work as a Guard and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Bonds: Rich, Job, Slave, Adventurer. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Nicholas Ashley, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: Tourmaline (160 gp).


Social Check DCs


Adam Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears black painted combat armor at almost all times. He wears a colorful flower in his black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Adam was born with his father's beautiful face. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Guard.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Adam Wakefield, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Everburning torch. 2 Alchemist’s fire. 2 Alchemist’s fire.


Social Check DCs

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