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NPC Generator

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Advanced [show]


Hunter Halsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His left hand appears badly burned and disfigured. His white hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: When he was but 3 years old his parents immigrated from the south. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Hunter Halsey, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Simon Marston, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He has moderate length blonde hair. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Entrepeneur, Fighting. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Simon Marston, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars, and he perpetually has his ceremonial dagger ready. He wears a feathered hat to hide his balding. He has gray eyes and a white hat with a black feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Rolf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Rolf Ogden, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 12 (+1)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Adelard Harper, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered flail and tarnished axe as well. He keeps his blonde hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Adelard was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his writing dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy

Ideals: Fighting, Artistic, Gifted. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Adelard Harper, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 17 (+3)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Balimaar Gentry, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black shirt with thin red vertical stripes and yellow pants. His silver hair is knotted and matted. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small mountains village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Nature, In love. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Balimaar Gentry, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)6 (-2) 18 (+4)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Simple lock.


Social Check DCs

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