Simon Davenport, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered white stockings. He has a slight overbite and is overall scrawny. His auburn hair is slicked back into a classic pompadour. He is baby faced.
Personality: He likes to make people angry or surprised. He is an amazing painter.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted divine powers by his dying brother.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Roofer
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Shane Allerton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan tunic with black highlights, and long pastel pants that bunch up around his shoes. He has a small bristly mustache and wavy auburn hair. He is baby faced.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To pay off his debts; and marry his brother to traveling adventurers
Ideals: Persistence. Flaws: Disease, Insomniac. Bonds: Family, Debt. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 4 (-3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
Gomory Oakley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His blonde hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.
History: Gomory was raised in a hard working conservative environment. He worked as a nervous Dilettante and found it very stressful. He has achieved small success as a Dilettante.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Justice. Bonds: Attractive, Immigrant, Job. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Alex Marleigh, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is generally shirtless and showing off his tattooed chest. He is tall, broad shouldered and powerfully built. His hair is long and white with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His green eyes dart from person to person.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has all his life been fascinated with singing.
History: He was born in a small plains village. He was taken from his home at a very young age. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new dilettante responsibilities is difficult
Ideals: Artistic. Bonds: Attractive, Nature, Slave, Job. Occupation: Dilettante
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 22000 sp. 1 Minor magic item.
Theobald Ashton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He wears a broad hat to cover his moderate length silver hair. His brown unseeing eyes seem to look past you.
Personality: This man loves writing and to teach people writing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Theobald was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Expand his business; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Artistic, Joker. Flaws: Disease. Bonds: Job, Rich. Occupation: Adventurer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
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