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NPC Generator

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Advanced [show]


Gunter Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of warhammers on his belt, each one with a opal on the hilt. He has a silver handlebar mustache and slicked back silver hair. This hazel eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a small toy that he constantly fidgets with.

History: Gunter hails from a village terrorized by goblins. In his 10th year, his parents were killed by a goblins raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of specialists.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting. Flaws: Secretive, Addict. Bonds: Attractive, Enemies. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Gunter Palomarez, Male Human Fighter 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)19 (+4) 11 (+0)15 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Infernal, Terran, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Wymar Charlton, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting tan shirt and pants. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears his hair in dreadlocks. His hazel eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of gnolls once and for all.

History: Sold as a small child to a slaver, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: A deep hatred of gnolls; and he has money and likes to spend it

Flaws: Addict. Bonds: Rich, Enemies, Mentor, Religious. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Charlton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Arnold Barclay, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. He has moderate length brown hair. He has amber eyes and a violet hat with a yellow feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has dedicated himself to building a better world.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Arnold Barclay, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Giant, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged -2 / 1d8-4, Grapple +1

Possessions: 200 gp.


Social Check DCs


Randal Ryley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a yellow tunic with red highlights, and long black pants that bunch up around his shoes. His auburn hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are blue.

Personality: Randal is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He inherited the family business which he has now maintained for 5 years.

Motivation: Retire the richest man in the south; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Military, Family, Job. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Randal Ryley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 44000 sp.


Social Check DCs


Theodoric Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His tied-back hair is brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast desert. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and he has money and likes to spend it

Ideals: Fighting, Justice. Flaws: Shy, Mundane. Bonds: Nature, Rich. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Theodoric Kinsley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 12 (+1)17 (+3)
Skills Deception +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs

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