Heward Alston, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear brown pants and tee shirts. His hair is always cut to a buzz. He has a dull look in his brown eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Bricklayer in town.
History: He got into the Bricklayer business at a young age. He helped his mother out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To clean up the streets; and to be a stylist again
Bonds: Guardian, Job, Enemies. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Violet garnet (800 gp). Sardonyx (40 gp). Bloodstone (40 gp).
Roger Royal, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is long and unkept. His brown eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.
History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted martial powers by his dying brother.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Entrepeneur, Athletic, Impeccable, Gifted. Flaws: Ugly. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: Just what you see.
Manfred Benson, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His clothes are grease stained in places. His chestnut hair is styled in orderly dreadlocks. His gray eyes are slightly larger than normal.
Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.
History: He was born in the north. Manfred was born on a far northern island where he grew up under the tutelage of his mother, an expert Sailor. He has drifted from career to career and currently works as a Sailor.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 5 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 100 gp.
Don Tatum, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. He has moderate length black hair. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Logical. Flaws: Ugly, Insane. Occupation: Courier
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp.
Arnold Benson, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a broad hat to cover his moderate length silver hair. His eyes are gray and catlike.
Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the south. Arnold was born on a far southern plains where he grew up under the tutelage of his father, an expert Dilettante. He now owns his own business.
Motivation: Wants to work out more often.
Ideals: Athletic. Bonds: Attractive, Military, Immigrant, Job. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 800 sp. Onyx (70 gp). White pearl (100 gp). Pink pearl (100 gp).
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