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Advanced [show]


Norman Wellington, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. He has no hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Blacksmith, who enjoyed hunting, Norman was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Norman Wellington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Draconic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Kensley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his morningstar ready. He has styled his silver hair well, parting it to the left. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Fighting, Artistic, Optimist, Logical. Bonds: In love. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Kensley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 9 (-1)6 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Chrysoberyl (100 gp). Brown-green garnet (100 gp).


Social Check DCs


Gomory Altham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is cut short. His eyes, though not visible through his cowl, are amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and to be a shoemaker again

Ideals: Opinionated. Flaws: Secretive. Bonds: Nature, Family, Job. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Gomory Altham, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Hubert Burton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a tan scarf. His hair is long and red with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 8 years.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Hubert Burton, Male Human Fighter 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 11 (+0)8 (-1)
Skills Acrobatics +6, History +6
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 20000 cp. Coral (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Middleton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His white hair and beard is wavy and long. His eyes are violet and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his singing dream.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Philantrophist, Artistic, Fighting. Flaws: Ugly. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Middleton, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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