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NPC Generator

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Advanced [show]


Henry Barlow, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His hair is red, silky, and of moderate length. His green eyes are passionate and lively.

Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Marshal, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Adventurer, Poor, Has a crush. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Henry Barlow, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp. Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Clerebold Rutherford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright grey suits and hats. He has styled his black hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with painting.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Rutherford, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Iolite (30 gp). 4 Acid flasks. 2 Antitoxin.


Social Check DCs


Ralf Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. He has a long white beard with little hanging trinkets. He has a dull look in his hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Servant profession.

History: The child of western immigrants he idolized his father. A gifted student he started as a Servant, but he got bored and became a Bricklayer. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Persistence. Bonds: Adventurer, Job, Immigrant, Enemies. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Ralf Bradshaw, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Moss agate (15 gp). Amethyst (140 gp).


Social Check DCs


Geoffrey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of strength on his torso. He has a moderate pudge and is not very fit. He has styled his chestnut hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Seamstress and found it very stressful. He has achieved small success as a Seamstress.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of brigands

Flaws: Insane, Antagonistic. Bonds: Enemies, Attractive, Job. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Geoffrey Pinkerton, Male Human Fighter 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)9 (-1) 19 (+4)15 (+2)
Skills Athletics +0, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +7

Possessions: 200 gp. Sard (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man wears a lot of dark rich colors, with gold accents. His blonde hair is lengthy. He has blue eyes and a blue hat with a tan feather.

Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Attractive, Rich. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Gerald Gentry, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp.


Social Check DCs

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