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NPC Generator

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Advanced [show]


Nicholas Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with black stripes complete with hood. His skin is fair and his fingers are delicate and long. His black hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive. Bonds: Slave, Job. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Nicholas Ainsley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 17 (+3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp. 1 Banded mail. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: Gifted from a young age, Theobald studied abroad. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Ideals: Impeccable, Pacifist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Theobald Branson, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 27000 cp.


Social Check DCs


Patrick Westcott, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy white beard and wild white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.

History: Patrick hails from a village terrorized by drow. After coming to the age of reason, Patrick took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Money/treasure; and someone believes him a fraud

Ideals: Optimist, Gifted. Flaws: Lazy. Bonds: Enemies, Rich. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Patrick Westcott, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Balimaar Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His brown eyes peer out from beneath his small blue hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balimaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balimaar. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Terse. Bonds: Attractive, Criminal record. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Balimaar Sydney, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 10 (+0)17 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Red spinel (160 gp). 1 Silk rope.


Social Check DCs


Dean Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight white one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His blonde hair has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of brigands; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Guardian, Rich, Enemies. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Dean Marlowe, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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