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NPC Generator

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Advanced [show]


Don Ramsey, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man tends to wear a large black jacket. His silver hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. After coming to the age of reason, Don took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he is wracked by social anxiety

Ideals: Athletic, Gifted. Flaws: Insomniac, Fearful. Bonds: Guardian, Adventurer. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Ramsey, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)8 (-1) 13 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Aldous Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. He has a hunchback. He has wavy brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Aldous was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by illithids. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Rich, Adventurer, Family, Enemies. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Aldous Gladstone, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Large well-done wool tapestry (400 gp).


Social Check DCs


Nicholas Fulton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his brown robe and has his mace always slung over his shoulder. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. Nicholas was born on a far western forest where he grew up under the tutelage of his father, an expert Armorer. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Military, Immigrant, Job. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Nicholas Fulton, Male Human Fighter 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 18 (+4)13 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp.


Social Check DCs


John Clifford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His red hair has been sun bleached extensively. His fierce blue eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: An old rival family wants him found; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Fighting. Bonds: Attractive, Family, Immigrant, Enemies. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

John Clifford, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)17 (+3) 10 (+0)8 (-1)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Wymar Berkeley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Wymar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: He has decided he is irredeemable; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Addict. Bonds: Slave, Job, Criminal record. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Berkeley, Male Human Fighter 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)6 (-2) 10 (+0)9 (-1)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Golden yellow topaz (400 gp). Rose (30 gp). 1 Breastplate.


Social Check DCs

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