Cory Rayden, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He sports tan clothing, slightly heavier than average wear. His hair is red and very short. His face is covered beneath a completely black helmet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is afraid of women and trembles around them
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and wants a kiss
Ideals: Opinionated. Flaws: Shy. Bonds: Poor. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate.
Henry Richie, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His red hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: Someone believes him a fraud; and revenge
Ideals: Artistic. Flaws: Selfish, Impulsive. Bonds: Immigrant, Enemies. Occupation: Brewer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 6 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. Eye agate (15 gp). Star rose quartz (60 gp). Lapis lazuli (15 gp). 1 Half-Plate. 1 Half-Plate.
Reynard Charlton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear red clothing when he does not wear armor. His auburn hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the south. He moved from fad to fad and when he turned 15 he discovered painting. He now owns his own business.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Artistic. Flaws: Insane, Secretive. Bonds: Immigrant, Job, Family. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp. Amber (60 gp). Jasper (40 gp). Red garnet (60 gp). Amber (60 gp).
Gilbert Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears just a black suit. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Crown-heir. He has dedicated himself to building a better village for his children.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Disciplined. Bonds: Job, Poor, Adventurer, Family. Occupation: Crown-heir
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 16 (+3) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Undercommon, Celestial
Attacks Melee +7 / 2d4+4, Ranged +0 / 2d4-3, Grapple +4
Possessions: 50 pp. Black pearl (1200 gp). Tiger eye turquoise (7 gp). Emerald (1300 gp).
Dean Melancon, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports brown clothing, slightly heavier than average wear. His auburn hair is matted, messy, and big. He has several tiny sapphire earrings on each ear.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can't help but pocket interesting objects he comes across
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is a bit of a kleptomaniac; and he is greedy
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Criminal record. Occupation: Knight
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20000 cp.
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