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NPC Generator

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Advanced [show]


Randal Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black Stetson hat and black clothes. He has a golden handlebar mustache and slicked back golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Human culture. He takes great joy in being the best Body Guard in town.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Layabout, but he got bored and became a Body Guard. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and to reunite with his old friends

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Randal Radcliffe, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Westbrook, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses like a well dressed Barber does. His clothes are grease stained in places. His head has been shaved. He has a tattooed face.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Merchant profession.

History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Barber job and began his own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Heward Westbrook, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)10 (+0) 6 (-2)13 (+1)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Charles Tinley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his flail. His white hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Charles was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Charles Tinley, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)11 (+0) 8 (-1)15 (+2)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Dustin Rylan, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is slicked back into a classic pompadour. His green eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Mayor profession.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Family. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Rylan, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp. Chalcedony (70 gp). Moss agate (15 gp).


Social Check DCs


Charles Compton, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. He wears a feathered hat to cover his moderate length silver hair. He has gleaming, smiling gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: He was born to loving parents in a slum to the west. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Charles Compton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)18 (+4) 16 (+3)14 (+2)
Skills Investigation +6, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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