Roger Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears a green coat over a white low-cut shirt, and a small hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them
History: Roger hails from a village terrorized by giants. In his 18th year, his parents were killed by a giants raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.
Motivation: Revenge.
Flaws: Addict, Shy. Bonds: Attractive, Enemies. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 3 Holy water.
Gunter Huxley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man very much looks the part of a Knight, and a wedding ring on his right hand. His hair is chestnut and curly. His eyes are violet and he is always smoking a pipe.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Knight job and began his own company from there.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and to be a miller again
Flaws: Cynical, Antagonistic. Bonds: Job, In love, Enemies. Occupation: Knight
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +1
Possessions: Just what you see.
Norman Southey, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His hair is silver and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.
History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He now owns his own business.
Motivation: Expand his business; and someone believes him a fraud
Ideals: Joker, Gifted. Bonds: Immigrant, Job, Enemies. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Alex Appleton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a moderate pudge and is not very fit. His wide-brimmed hat is riddled with cuts and holes. His eyes are brown and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Beggar and occasionally as a mercenary.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Beggar
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Drogo Windsor, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is red and very short. He has violet eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Drogo was born in the west. At a young age he loved to build and create. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Persistence. Flaws: Ugly, Emotional. Bonds: Slave, Nature. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Fire opal pendant on a fine gold chain (800 gp). Cloth of gold vestments (70 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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