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NPC Generator

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Advanced [show]


Don Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with pastel socks and a vest with buckled shoes. He carries with him a set of quarterstaffs on his belt, each one with a amber on the hilt. His red hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Religious, Mentor. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Don Berkeley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 15 (+2)8 (-1) 11 (+0)5 (-3)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 35000 sp.


Social Check DCs


Hugh Morton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is cut short. His violet eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south, but his parents moved at a very young age to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Fighting, Athletic. Bonds: Nature, Immigrant, Job. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Morton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)18 (+4) 15 (+2)16 (+3)
Skills Investigation +6, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Ignan, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Solid gold idol (400 gp). Solid gold idol (400 gp).


Social Check DCs


Randal Cornish, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: To find somewhere to settle down; and he is content

Ideals: Extrovert, Gifted. Flaws: Ugly, Mundane, Addict. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Randal Cornish, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Everard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple tan robe with blue stripes complete with hood. He has golden hair. He has gleaming, smiling hazel eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.

History: He was born on a small isolated farm. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: A deep hatred of drow; and he is greedy

Ideals: Optimist. Bonds: Military, Nature, Rich, Enemies. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Everard Wedgwood, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)4 (-3) 10 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Alexandre Blythe, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a long white beard with little hanging trinkets. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Professionalism. Flaws: PTSD. Bonds: Attractive, Rich, Nature, Religious. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Blythe, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs

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