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NPC Generator

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Advanced [show]


Arnold Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a pastel armored body suit, with a simple blue line shooting up and back down. His moppish red hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Arnold Gladstone, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)18 (+4) 15 (+2)17 (+3)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Goblin, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Small steel mirror. 1 Masterwork Musical instrument.


Social Check DCs


Gilbert Palomarez, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his shield ready. His auburn hair has been sun bleached extensively. His eyes are a pleasant blue.

Personality: He dislikes all the random violence that takes place in the west. He never wears the same outfit twice, unless he absolutely has to.

History: Gilbert was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Pacifist, Artistic. Bonds: Family, Religious. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Palomarez, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Athletics -1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


William Home, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes. His hair is blonde and curly. His violet eyes peer out from beneath his Stetson tan hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a brothel owner, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now spends his time doing works of charity.

Motivation: He wants to get laid; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Family, Has a crush. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

William Home, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)17 (+3) 9 (-1)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Cory Stratford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He is physically well-built. He has a red handlebar mustache and slicked back red hair. His fierce violet eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He feeds upon the attention of others.

History: Cory was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted druidic powers by his dying sister.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Disciplined, Gifted. Bonds: Attractive, Family, Job. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Cory Stratford, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 16 (+3)17 (+3)
Skills Athletics +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Geoffrey Soames, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. His brown hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Adventurer, Job. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Geoffrey Soames, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)17 (+3) 12 (+1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1900 sp. Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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