Patrick Allerton, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man is wearing the road beaten gear of a warrior. He has a long blonde beard with little hanging trinkets. His eyes are blue.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also is a firm believer in the manly ideal.
History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was turned out during the war. He and his family wandered north to less war torn lands. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist. Flaws: Impulsive, PTSD. Bonds: Poor. Occupation: Architect
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Theodoric Compton, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of shortbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is brown. His amber eyes are passionate and lively.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: When he was but 4 years old his parents immigrated from the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Theodoric and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated. Flaws: Shy, Antagonistic. Bonds: Immigrant. Occupation: Carter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Everard Hadley, Male Human [Permalink]
Personal [hide]
Description: This man wears a white costume with the symbols of magic on his torso. He is muscular with a powerful set of arms. He wears a broad hat to cover his moderate length red hair. He has a tattooed face.
Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Everard was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To protect his home; and nothing but the best is good enough for him
Ideals: Impeccable, Extrovert, Entrepeneur. Bonds: Attractive, Guardian. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Robert Clare, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. He is bald on top and has large chestnut tufts of hair around his ears. His violet eyes are passionate and lively.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to fit into much smaller and tighter spaces than normal.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted druidic powers by his dying brother.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 500 gp. 1 Minor magic item.
Rolf Abram, Male Human [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a yellow and black robe with the hood down, and sports empty pouches on his belt. He has no hair. His amber eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the west. He invites people to come help in his community garden.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Rolf was born on a far western island where he grew up under the tutelage of his mother, an expert Navigator. He used his abilities to travel the world and help people.
Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him
Ideals: Pacifist, Philantrophist, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
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