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NPC Generator

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Advanced [show]


Anselm Trowbridge, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky brown painted plate armor. His golden hair is lengthy. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Anselm was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: He wants revenge against goblins.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Anselm Trowbridge, Male Human Fighter 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 50 pp. Old masterpiece painting (600 gp).


Social Check DCs


Gomory Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: Gomory was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his writing dream.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Optimist, Artistic. Flaws: Disease, Racist. Bonds: Job. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Gomory Gladstone, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Spyglass.


Social Check DCs


Raymond Brent, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He is bristling with hidden weapons, mostly greataxes and shields. His long silver hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich southern family. He moved out north to avoid the crime he committed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels that his past leaves him morally obligated to help; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Entrepeneur, Impeccable. Bonds: Criminal record, Enemies, Rich. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Raymond Brent, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 17 (+3)8 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Thunderstones. 8 Acid flasks. 4 Smokesticks.


Social Check DCs


Wymar Copeland, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. He wears a small hat to hide his balding. He has blue eyes and a green hat with a tan feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Religious, Slave. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Wymar Copeland, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Sylvan, Aquan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Hunter Barney, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and dresses in collared shirts and wears a proper scarf over his head. His left hand appears badly burned and disfigured. His hair is long and silver with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His hazel eyes dart from person to person.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: He was raised in a plains tribe. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and he's in love

Ideals: Pacifist. Flaws: Racist, PTSD. Bonds: Nature. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Hunter Barney, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs

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