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NPC Generator

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Charles Home, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is white and very short. His gray eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Flaws: Ugly, Mundane, Selfish. Bonds: Poor, Religious. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Charles Home, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 14 (+2)6 (-2) 15 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Theobald Morton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Sailor. He has a small bristly mustache and wavy golden hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a wizard, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Sailor.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Selfish. Bonds: Job, Immigrant, Mentor. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Theobald Morton, Male Human Fighter 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Athletics +5
Senses Passive Perception 10
Languages Common, Gnoll, Ignan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Gomory Atterton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Courier, who enjoyed hunting, Gomory was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Justice, Fighting. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Gomory Atterton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Raymond Rylan, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. He has no hair. He has amber eyes and a white hat with a grey feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Raymond is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His mother raised him in a mountain cabin. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and doesn't want to be a courier and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Adventurer. Occupation: Courier

Voice: Thin and wheezing

Attributes [hide]

Raymond Rylan, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 8 (-1)16 (+3)
Skills Insight +1, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Orc, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hubert Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tan cloak and cross-gartered green stockings. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by giants. Hubert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He is compelled to act according to his religious beliefs; and seeks redemption

Ideals: Fighting. Flaws: Mundane. Bonds: Religious, Enemies, Criminal record. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Hubert Graeme, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 16 (+3)9 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp.


Social Check DCs

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