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NPC Generator

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Advanced [show]


Henry Webley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is cut close to his head. His green eyes peer out from beneath his top grey hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Henry studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Henry Webley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)14 (+2) 17 (+3)8 (-1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 19000 cp.


Social Check DCs


Patrick Bradley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His small hat is riddled with cuts and holes. He has hazel eyes and a brown hat with a white feather.

Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Patrick Bradley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)16 (+3) 13 (+1)12 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Smoky quartz (60 gp). Golden pearl (50 gp).


Social Check DCs


Percival Lindsey, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His golden hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the south, but his parents moved at a very young age to the north. He worked as a nervous Assassin and found it very stressful. He has worked as a Assassin like his father before him.

Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac

Flaws: Insane. Bonds: Job, Criminal record, Immigrant. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Percival Lindsey, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)18 (+4) 7 (-2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Abyssal, Elven, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Lewis Altham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses like a well dressed Miller does. He wears his black hair down. His eyes, though not visible through his cowl, are hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Impulsive. Bonds: Job, Poor, Criminal record. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Lewis Altham, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anselm Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. His hair is long and blonde with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His blue eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born the only child of a wealthy merchant. One day when Anselm was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Anselm was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Family. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Anselm Marlowe, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)6 (-2) 14 (+2)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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