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Advanced [show]


Wymar Wallace, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light pastel in addition to tight pants. With bright silver hair and a scraggly beard. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and to end his boredom

Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Poor. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Wymar Wallace, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Gilbert Whitby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears his red hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gilbert hails from a village terrorized by dire rats. A few years later when the east was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Gilbert Whitby, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trym Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He also hits on women, regardless of circumstances.

History: A powerful wizard made him what he is. He worked as a nervous Ploughman and found it very stressful. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants a kiss; and to be a herbalist again

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Has a crush, Mentor, Job. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Trym Fidget, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Deep blue spinel (900 gp). Aquamarine (900 gp).


Social Check DCs


Raymond Kent, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His chestnut hair is knotted and matted. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.

History: When he was but 3 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Raymond's homeland. Raymond decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Gifted, Fighting. Bonds: Adventurer, Immigrant, Debt. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Raymond Kent, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 13 (+1)19 (+4)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Abyssal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Drogo Winthrop, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears his brown hair up. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He loathes his own lifestyle; and to protect his home

Flaws: Ugly, Depressed. Bonds: Guardian, Military. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Drogo Winthrop, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)9 (-1) 16 (+3)16 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 10000 cp. Amethyst (70 gp).


Social Check DCs

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