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NPC Generator

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Advanced [show]


Drogo Cornish, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His hair, while still mostly blonde, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a necromancer, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Jeweler job and began his own company from there.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly. Bonds: Immigrant, Job, Has a crush, Mentor. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Drogo Cornish, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Clerebold Bradly, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing blue shirts, loose pants, and blazers most of the time, he is not a threatening figure. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Fighting. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Clerebold Bradly, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2200 sp. Sard (30 gp). Deep green spinel (60 gp).


Social Check DCs


Frederick Clifford, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with brown pants. He carries a battered falchion and tarnished morningstar as well. He wears his brown hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Nature. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Frederick Clifford, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Wymar Gracey, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. When Wymar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Insomniac, Shy. Bonds: Attractive, Military, Immigrant. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Gracey, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 50 pp. Deep blue spinel (800 gp). Iolite (80 gp). Amber (110 gp). Alexandrite (800 gp).


Social Check DCs


Alex Jacobs, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He has shaved his head bald. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Mayor, but he got bored and became a Brewer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Rich, Job. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Alex Jacobs, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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