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NPC Generator

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Advanced [show]


Henry Shirley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy violet pantaloons and a pastel scarf. He keeps his silver hair in a pixie cut. He has a dull look in his green eyes.

Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Henry's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Lazy, Antagonistic. Bonds: Enemies, Slave. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Henry Shirley, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 7 (-2)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Fire opal (900 gp).


Social Check DCs


Ernest Morton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His skin is also unnaturally pale. His golden hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Ernest Morton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)8 (-1) 17 (+3)11 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Odo Lincoln, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he wears tight fitting clothing which further accentuates his frame. His blonde hair is slicked back into a classic pompadour. His eyes are likewise brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Odo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Joker. Bonds: Attractive, Family, Nature, Job, Enemies. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Odo Lincoln, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Kyle Eastoft, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he typically wears tan cloth garments or leather armor. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Kyle wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Racist. Bonds: Family, Rich, Slave. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Kyle Eastoft, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Lance Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is red and curly. His gray eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His mother raised him in a mountain cabin. His first spouse was a Miner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: To protect his home; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Nature, Family, Guardian. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Lance Soames, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 17 (+3)15 (+2)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp.


Social Check DCs

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