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Advanced [show]


Ralf Oakes, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is black and very short. This amber eyed southerner is not easily forgotten.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to unite with his brother

Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Ralf Oakes, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Religion +4, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: Old masterpiece painting (1000 gp). Solid gold idol (1100 gp).


Social Check DCs


Diggory Nibley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and tends to wear a tan poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His golden hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Diggory Nibley, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)14 (+2) 6 (-2)12 (+1)
Skills Animal Handling +0, Arcana +4
Senses Passive Perception 8
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Richard Quinton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear brown tank tops with violet pants. His blonde hair has been sun bleached extensively. His violet eyes peer out from beneath his broad brown hat.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: He was born in a small island village. His childhood dream was to be a Fisher, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.

Motivation: He is terrified, and will act out of fear; and expand his business

Flaws: Disease, Hedonist, Fearful. Bonds: Nature, Job. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Richard Quinton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Persuasion +1, Stealth -1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He has a long black beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Anthony hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. A true patriot, Anthony would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast island. His family was turned out during the war. He and his family wandered south to less war torn lands. He has never given up on his painting dream.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Military, Nature. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Anthony Beitz, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Religion +2, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 12000 cp.


Social Check DCs


Theobald Wallace, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black and curly. His gray unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Fisher business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theobald took refuge in the old dungeon and found the beat up dagger and armor he uses now. He inherited the family business which he has now maintained for 15 years.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Nature, Job. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Theobald Wallace, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)13 (+1) 9 (-1)16 (+3)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Jet (160 gp). Red spinel (160 gp). Hematite (15 gp).


Social Check DCs

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