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NPC Generator

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Advanced [show]


Tim Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue armored body suit, with a simple brown line shooting up and back down. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Snowdon, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)6 (-2) 12 (+1)14 (+2)
Skills Arcana +0, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ernest Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has golden hair. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Slave Trader. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Detective again.

Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Ernest Pinkerton, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)16 (+3) 11 (+0)18 (+4)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Tim Royal, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He is portly but not overly obese. His brown hair is unkempt and raggedy. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Optimist, Logical, Persistence. Flaws: Ugly. Bonds: Poor, Job. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Royal, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp. 1 Climber’s kit. 1 Backpack. 1 Masterwork Thieves’ tools.


Social Check DCs


Thomas Snowdon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Barber uniform. He has styled his golden hair well, parting it to the left. His violet eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy. Bonds: Job, Military, Mentor. Occupation: Barber

Voice: Whispers

Attributes [hide]

Thomas Snowdon, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Azurite (6 gp). Deep green spinel (90 gp). 1 Masterwork manacles.


Social Check DCs


Guy Cason, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. His silver hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Immigrant. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Guy Cason, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 4000 cp. Brown-green garnet (40 gp). Rock crystal (40 gp). Coral (40 gp).


Social Check DCs

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