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NPC Generator

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Advanced [show]


Ralf Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear pastel pants and tee shirts. His long golden hair is drawn into a two foot long braid. His hazel eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and marry his sister to traveling adventurers

Ideals: Fighting, Gifted. Bonds: Adventurer, Family. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Ralf Dayton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Good lock. 1 Masterwork Musical instrument.


Social Check DCs


Hunter Camden, Male Human [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a black scarf. His silver hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Hunter was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers.

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Family. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Camden, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)6 (-2) 11 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Black pearl (700 gp). 1 Masterwork Common Melee.


Social Check DCs


Richard Addington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His chestnut hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Richard hails from a village terrorized by illithids. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: Revenge.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Attractive, Enemies. Occupation: Layabout

Voice: French accent

Attributes [hide]

Richard Addington, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 6 (-2)4 (-3)
Skills Acrobatics +4, Persuasion -1
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Diggory Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and sports empty pouches on his belt. He has styled his silver hair well, parting it to the left. His eyes are violet and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk.

Ideals: Professionalism, Justice, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Diggory Marlowe, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Trym Yorke, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He carries with him a set of greatswords on his belt, each one with a amber on the hilt. He has styled his golden hair well, parting it to the left. He has violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 3 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 9 years.

Motivation: He has decided he is irredeemable; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Criminal record, Immigrant, Job. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Trym Yorke, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 500 sp.


Social Check DCs

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