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NPC Generator

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Advanced [show]


Geoffrey Vance, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. His brown hair has been sun bleached extensively. His eyes are gray.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 8 years old his parents immigrated from the west. He worked as a nervous Beggar and found it very stressful. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.

Flaws: Ugly, Impulsive. Bonds: Enemies, Immigrant, Job. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Vance, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 4 (-3)14 (+2) 9 (-1)6 (-2)
Skills Athletics +2, Religion +4
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 60 pp.


Social Check DCs


Alex Atherton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. His long brown hair reaches down to his waist. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his sister before him, after school he went straight into learning to become a Sage. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Flaws: Mundane. Bonds: Military, Job, Immigrant, Enemies. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Alex Atherton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Chad Clifford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He has a moderate pudge and is not very fit. His blonde hair is long and unkept. He has blue eyes and a black hat with a brown feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Selfish, Fearful, Insane, Depressed. Bonds: Rich. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Chad Clifford, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 16 (+3)17 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Shelley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: Drogo hails from a village terrorized by dire rats. His mother took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he wants revenge against dire rats

Ideals: Joker. Flaws: Addict. Bonds: Enemies, Nature, Job. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Drogo Shelley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is unkempt and raggedy. This hazel eyed westerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Religious. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Staurheim, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 10 (+0)8 (-1)
Skills Athletics +4, History +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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