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Advanced [show]


John Reed, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries with him a set of clubs on his belt, each one with a amethyst on the hilt. He has wavy white hair. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Impulsive, Addict. Bonds: Poor. Occupation: Baker

Voice: French accent

Attributes [hide]

John Reed, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)13 (+1) 16 (+3)13 (+1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: Rose (50 gp). 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Gilbert Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black armored body suit, with a simple red line shooting up and back down. He wears a feathered hat to cover his moderate length blonde hair. His hazel eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He'd like to take his coworkers down a peg; and to be a carter again

Flaws: Secretive, Disease, Fearful. Bonds: Job. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Gilbert Alton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2300 sp. 1 Darkwood Buckler.


Social Check DCs


Simon Hadley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. His hair is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and retire the richest man in the north

Ideals: Passionate, Joker, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Simon Hadley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 9 (-1)9 (-1)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Everard Bentley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is generally well dressed albeit a few years behind the times. His hair is cut close to his head. He has gleaming, smiling amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Everard hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Optimist, Logical. Bonds: Attractive, Enemies. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Everard Bentley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Spalding, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. His red hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Artistic. Flaws: Shy. Bonds: Criminal record, Mentor. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Guy Spalding, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp. Solid gold idol (700 gp). Solid gold idol (700 gp). Solid gold idol (700 gp).


Social Check DCs

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