Hunter Sydney, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he usually wears his white robe and has his glaive always slung over his shoulder. His white hair is drawn into a tight pony tail with a card scrunchie. His green eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a criminal king-pin and mafia family He worked as a nervous Performer and found it very stressful. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Justice. Bonds: Family, Criminal record, Job. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Lance Clayden, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He tends to wear a large grey jacket, and his gloved hand is found clutching a nunchaku. He has a very tight haircut. His skin is flawless and his amber eyes scan people very quickly.
Personality: This man loves poetry and to teach people poetry more than just about anything. He has all his life been fascinated with poetry.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Lance was born on a far southern island where he grew up under the tutelage of his father, an expert Bowyer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Bowyer
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Cory Mitchell, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears skinny pants and wears a black and violet robe with the hood down, and a wedding ring on his left hand. His wide-brimmed hat is riddled with cuts and holes. His hazel eyes are slightly larger than normal.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born several months after his father was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Cory never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Religious, Military. Occupation: Spice Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield.
Manfred Redfield, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy white pantaloons and a tan scarf. He has a penchant for wearing a ring with an oversized amber on his left hand. His red hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out east to avoid the crime he committed. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy
Bonds: Rich, Enemies, Adventurer, Military, Criminal record. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp. Malachite (7 gp). Blue quartz (7 gp). Deep blue spinel (300 gp).
Kody Reid, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. He wears his brown hair down. His eyes, though not visible through his cowl, are brown.
Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Bather, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and someone believes him a fraud
Flaws: Insane. Bonds: Poor, Job, Religious, Enemies. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!