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NPC Generator

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Advanced [show]


Anselm Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His white hair is smooth and relatively long. He has gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Adventurer, Poor. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Anselm Brixton, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 sp. Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs


Gomory Thornton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt, and he perpetually has his morningstar ready. His chestnut hair is long and unkept. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Tailor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Gomory Thornton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Robert Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is cut close to his head. He has a dull look in his gray eyes.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.

History: When he was but 6 years old his parents immigrated from the south. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Opinionated, Logical. Bonds: Rich, Religious, Immigrant. Occupation: Farmer

Voice: Old thin voice

Attributes [hide]

Robert Shelby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Don Stafford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting blue shirt and pants. His hair is long and brown with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His eyes are brown and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by giants. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Wants his loneliness to end; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted. Flaws: Depressed. Bonds: Religious, Enemies, Has a crush. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Don Stafford, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Rhodochrosite (12 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Arnold Ashley, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Carpenter does. He is muscular with a powerful set of arms. His auburn hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Arnold Ashley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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