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NPC Generator

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Advanced [show]


Manfred Fulton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a blue suit. He wears a top hat to hide his balding. His gray eyes are slightly larger than normal.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Crown-heir business at a young age. Manfred was born on a far eastern desert where he grew up under the tutelage of his father, an expert Crown-heir. He has achieved small success as a Crown-heir.

Motivation: He is content; and to end his boredom

Ideals: Disciplined, Professionalism. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Manfred Fulton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Religion +5, Stealth -1
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gomory Woods, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. His golden hair is smooth and relatively long. His ears are large.

Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. Gomory was born on a far eastern forest where he grew up under the tutelage of his father, an expert Shepherd. He has worked as a Shepherd like his father before him.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Flaws: Ugly, Fearful. Bonds: Job, Rich, Immigrant. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Gomory Woods, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 12 (+1)10 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Orc, Infernal, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Stanton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His brown hair is styled in orderly dreadlocks. His eyes are likewise blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerard was born on a far southern forest where he grew up under the tutelage of his mother, an expert Fisher. He used his abilities to trick people and travel the world for free.

Motivation: To share knowledge with the world; and a rival would like him out of the picture

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Gerard Stanton, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Don Westcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His moppish brown hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered music. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Bonds: Enemies, Military, Family. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Westcott, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 12 (+1)8 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Adelard Camden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, red cloak. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. Some 5 years later his spouse died after the birth of his son. Heartbroken, Adelard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He has money and likes to spend it.

Flaws: Disease. Bonds: Adventurer, Rich, In love. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Adelard Camden, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs

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