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NPC Generator

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Advanced [show]


Peter Harper, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. He sports a long silver beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is harsh and unforgiving.

History: The child of eastern immigrants he idolized his father. Peter was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Ruler. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Peter Harper, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Coral (70 gp). Red spinel (70 gp). Deep green spinel (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Wakefield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his tan robe and has his greataxe always slung over his shoulder. His golden hair is unkempt and raggedy. His eyes are likewise amber.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Roofer, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

John Wakefield, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)7 (-2) 16 (+3)14 (+2)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 100 gp. Black pearl (600 gp). Lapis lazuli (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Coombs, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His chestnut hair is heavily combed to the right. He has several tiny ruby earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Justice. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Tim Coombs, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 11 (+0)4 (-3)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Tim Blythe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His blonde hair is still thick. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To settle down with his crush.

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Religious, Rich. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Tim Blythe, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Athletics +2, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Rhodochrosite (15 gp). 4 Alchemist’s fire. 3 Holy water.


Social Check DCs


Geoffrey Harper, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His chestnut hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Geoffrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Geoffrey's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Geoffrey Harper, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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