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NPC Generator

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Advanced [show]


Anselm Gladstone, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, brown cloak. His long silver hair reaches down to his waist. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Barber job and began his own company from there.

Motivation: Wants to work out more often; and expand his business

Ideals: Passionate, Athletic. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Gladstone, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 8 (-1)14 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common, Abyssal, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Norman Tyndall, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear black clothing when he does not wear armor. His brown hair, when down, is lengthy. He has amber eyes and a black hat with a brown feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his mother was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Shy. Bonds: Military, Family, Adventurer. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Norman Tyndall, Male Human Fighter 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Athletics +3, Religion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Trey Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. His eyes are likewise amber.

Personality: He dislikes all the random violence that takes place in the south. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Pacifist. Flaws: Antagonistic, Mundane. Bonds: Rich, Immigrant, Job. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Trey Myerscough, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 8 (-1)14 (+2)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Simon Weston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely white suit with grey socks and a vest with buckled shoes. His silver hair and beard is wavy and long. His skin is flawless and his green eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Gifted from a young age, Simon studied abroad. His arcane abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and wants to work out more often

Ideals: Athletic, Artistic, Gifted. Bonds: Attractive, Family. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Simon Weston, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)11 (+0) 16 (+3)16 (+3)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Citrine (80 gp). Golden yellow topaz (500 gp).


Social Check DCs


Guy Acton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. His brown hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Guy Acton, Male Human Fighter 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +5, History +5
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 20000 cp. Azurite (11 gp). Banded agate (11 gp). Blue quartz (11 gp). Citrine (30 gp). 1 Minor magic item.


Social Check DCs

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