Bertram Marlee, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His silver hair is cut jaggedly and amateurishly. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 6 years.
Motivation: Retire the richest man in the north; and he has money and likes to spend it
Ideals: Entrepeneur, Gifted. Bonds: Job, Rich. Occupation: Roofer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Roland Wheatley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he usually wears his black robe and has his bastard sword always slung over his shoulder. His white hair has been sun bleached extensively. He has a tattooed face.
Personality: Roland is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.
History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Pacifist. Flaws: Depressed. Bonds: Attractive, Mentor, Adventurer. Occupation: Sellsword
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Odo Upton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He wears a colorful flower in his brown hair. His eyes are a pleasant blue.
Personality: Odo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Odo was born with his mother's beautiful face. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends
Ideals: Impeccable. Bonds: Attractive, Adventurer, Rich. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2800 sp.
Godfrey Nibley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. He has wavy blonde hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Godfrey was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.
Motivation: Many drow want him driven away; and a deep hatred of drow
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Enemies. Occupation: Glassblower
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Dwarven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: Gold and topaz bottle stopper cork (300 gp). An abacus with copper, silver and gold markers (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp).
Kyle Trowbridge, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a black coat over a green low-cut shirt, and a small hat upon his head. He keeps his long auburn hair kept up in a rat tail. He wears a mask on his face.
Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the north, but his parents moved at a very young age to the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's in love; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Philantrophist. Bonds: Job, Immigrant, Family, Has a crush. Occupation: Adventurer
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Chain shirt. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!