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Advanced [show]


Theobald Clare, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright silver hair and a scraggly beard. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Theobald Clare, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Chad England, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of glaives, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Guardian, Nature. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Chad England, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Diggory Woods, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple grey robe with violet stripes complete with hood. He keeps his black hair in a flapper bob. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family Diggory was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Shy. Bonds: Criminal record, Religious, Job. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Diggory Woods, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)15 (+2) 7 (-2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Gnoll, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 25000 cp.


Social Check DCs


Trym Bing, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is dressed in earthy colors with a blue and grey handkerchief worn on his left side, and his gloved hand is found clutching a bow. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Insane, Depressed, Racist. Bonds: Military, Criminal record. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Bing, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2600 sp. Black pearl (400 gp). Moonstone (40 gp).


Social Check DCs


Clerebold Davenport, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy chestnut hair. His eyes, though not visible through his cowl, are brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He served in the navy to pay for his family's outstanding loans. When Clerebold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Shy, Insane. Bonds: Family, Military. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Clerebold Davenport, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp. 6 Acid flasks. 1 Holy water. 6 Acid flasks. 6 Acid flasks.


Social Check DCs

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