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NPC Generator

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Advanced [show]


Richard Hamilton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. His silver hair is smooth and relatively long. His fierce blue eyes like to dwell on things.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a great chef.

History: Richard was born with his mother's beautiful face. Over the years he perfected his riding and shooting skills. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Rich, Attractive, Nature, Adventurer. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Richard Hamilton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 300 gp. Deep green spinel (160 gp). Tourmaline (160 gp). Golden pearl (160 gp). Golden pearl (160 gp).


Social Check DCs


Tim Blankley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears black cloth garments or leather armor. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Ugly, Hedonist. Bonds: Adventurer, Rich, Immigrant. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Tim Blankley, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 7 (-2)12 (+1)
Skills Persuasion +3, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Sharps, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is dressed in a clean green cloak covering his clean studded leather. He keeps his long auburn hair kept up in a rat tail. He has gleaming, smiling hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Cartwright, Norman learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Cartwright like his mother before him.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Norman Sharps, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 4 (-3)10 (+0)
Skills Insight -1, Medicine -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Sapphire pendant on gold chain (500 gp). Sapphire pendant on gold chain (500 gp).


Social Check DCs


Randal Everly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his dagger. He wears his hair in dreadlocks. His ears are large.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Joker. Flaws: Ugly, Insane. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Randal Everly, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 10 (+0)7 (-2)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Alex Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of the sun god around his neck, and a lance on his belt. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Marshal business at a young age. He helped his father out around the business and became quite the natural. He has worked as a Marshal like his father before him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Athletic, Disciplined. Flaws: Insomniac. Bonds: Job. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Alex Cornish, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)18 (+4)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp).


Social Check DCs

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