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Advanced [show]


Arnold Tatum, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, brown, dusty cloak. His chestnut hair is smooth and relatively long. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Barber.

Flaws: Ugly, Racist. Bonds: Military, Poor, Has a crush. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Arnold Tatum, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Rolf Hastings, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is cut jaggedly and amateurishly. His eyes are blue and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Rolf Hastings, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Stansfield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Hunter Stansfield, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Diggory Rowley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He works hard and plays hard.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Flaws: Ugly, Insane, Antagonistic, Hedonist. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Diggory Rowley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Don Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is braided into rings. He has gleaming, smiling violet eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of goblins once and for all.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. A few years later when the east was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is his passion

Flaws: Selfish, Greedy. Bonds: Enemies, Adventurer, Immigrant. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Don Wentworth, Male Human Fighter 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)14 (+2) 5 (-3)14 (+2)
Skills Medicine +0, Persuasion +5
Senses Passive Perception 7
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 10000 cp. Violet garnet (200 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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