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NPC Generator

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Advanced [show]


Tim Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. He has styled his silver hair well, parting it to the left. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Tim Paxton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. 1 Breastplate. 1 Breastplate.


Social Check DCs


Peter Dumph, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is knotted and matted. His fierce green eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Retire the richest man in the north; and further expansion of business

Ideals: Justice, Entrepeneur. Bonds: Attractive, Job, Mentor. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Peter Dumph, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 800 sp. 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs


John Quinton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in an above average manner. He wears a colorful flower in his black hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his brother before him, after school he went straight into learning to become a Shepherd. He has achieved small success as a Shepherd.

Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Addict. Bonds: Attractive, Job, Has a crush. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

John Quinton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)10 (+0) 13 (+1)12 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Farmer business at a young age. A gifted student he started as a Banker, but he got bored and became a Farmer. He became a Farmer soon after.

Motivation: To reunite with his absent father; and expand his business

Ideals: Disciplined. Bonds: Attractive, Adventurer, Job, Family. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Heward Hastings, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics -1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3

Possessions: 3100 sp. 1 Bullseye lantern.


Social Check DCs


Bertram Bentley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears a white costume with the symbols of death on his torso. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Family, Job. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Bentley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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