Trey Spalding, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear white pants and tee shirts. His brown hair and beard is wavy and long. His fierce brown eyes like to dwell on things.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trey lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Sabotage a competitor; and wants his loneliness to end
Ideals: Artistic, Entrepeneur. Bonds: Family, Has a crush, Job. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Ralf Snowdon, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern man wears very tight pants and wife beaters, though occasionally he sports a black coat. He has moderate length white hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Addict, Antagonistic, Ugly. Occupation: Fletcher
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: Zircon (30 gp). Violet garnet (1000 gp). Pink pearl (100 gp). Deep blue spinel (1000 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Anthony Watson, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.
Personality: A skeptical and narcissistic man, Anthony's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Silk rope.
Heward Sharps, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His auburn hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born several months after his mother was called into army service. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a gardener and was forced into it by his family
Ideals: Joker. Flaws: Ugly. Bonds: Slave, Family, Military. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 25000 sp. Smoky quartz (50 gp). Amber (100 gp). 1 Minor magic item.
Percival Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered whip and tarnished club as well. He has dyed his greying silver hair a little too much giving a sharp silver color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature. Occupation: Weaver
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 4 (-3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 100 gp. 6 Acid flasks. 1 Smokesticks. 4 Holy water.
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