Gilbert Jacobs, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He is portly but not overly obese. He has a small bristly mustache and wavy red hair. His eyes are likewise hazel.
Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 9 years.
Motivation: He has decided he is irredeemable; and he is greedy
Ideals: Impeccable, Justice. Bonds: Rich, Job, Criminal record. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 17000 cp.
Ernest Ryley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has a hunchback. His hair, while still mostly white, has prominent grey streaks. His blue unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.
History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Jeweler mother left him crippled. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Professionalism, Fighting. Flaws: Ugly, Disease. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 26000 cp.
Alex Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with black socks and a vest with buckled shoes, and carries quarterstaffs. With bright red hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Alex was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Military. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 30 pp. 1 Darkwood Buckler.
Godfrey Hartford, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. His skin is fair and his fingers are delicate and long. His head has been shaved. He has several tiny amber earrings on each ear.
Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Flaws: Ugly, Insane, Impulsive. Bonds: Rich, Religious. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Jocelyn Budd, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears baggy pastel pantaloons and a tan scarf. He wears his golden hair down. His eyes are gray and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He does not trust anyone and sleeps with one eye open.
History: He is a Chromatic Dragon in disguise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west.
Ideals: Athletic, Entrepeneur. Flaws: Insomniac. Bonds: Has a crush, Adventurer. Occupation: Herbalist
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Rose (80 gp). Silver pearl (110 gp).
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