Cory Remington, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly white, has prominent grey streaks. His violet eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Attractive, Religious. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 500 sp.
Balimaar Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his father. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 13000 cp. Freshwater pearl (10 gp). Amethyst (80 gp). 1 Everburning torch.
Anselm Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man typically wears tan cloth garments or leather armor. He has moderate length golden hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Anselm will drive conversation. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved.
Ideals: Extrovert, Optimist. Flaws: Addict. Bonds: Poor, In love. Occupation: Herbalist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 8 (-1) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 21000 cp. 1 Minor magic item.
Hunter Remington, Male Human [Permalink]
Personal [hide]
Description: This man wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His chestnut hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Flaws: Antagonistic, Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Apothecary
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 57 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. Banded agate (13 gp). Jasper (40 gp). Bloodstone (40 gp). Moonstone (40 gp). 1 Minor magic item.
Trym Beckwith, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern man is wearing a perfectly clean shirt and pair of pants. His brown hair is cut jaggedly and amateurishly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing himself, he comes off as nervous. He feeds upon the attention of others.
History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels threatened by others; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Shy, Fearful. Bonds: Attractive, Rich. Occupation: Ploughman
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp. 1 Climber’s kit. 1 Masterwork Artisan’s tools. 1 Average lock.
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