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NPC Generator

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Advanced [show]


Anselm Budd, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy white hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.

Motivation: He wants to get laid.

Bonds: Rich, Has a crush, Enemies, Family. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Anselm Budd, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. Coral (140 gp).


Social Check DCs


Don Remington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting blue shirt and pants. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Cartwright and found it very stressful. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Mundane, Antagonistic. Bonds: Job. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Don Remington, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. 1 Bullseye lantern.


Social Check DCs


Ralf Wharton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean brown cloak covering his clean studded leather. His red hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He served in the navy to pay for his family's outstanding loans. When Ralf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Insomniac, Hedonist. Bonds: Military. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Ralf Wharton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Lapis lazuli (11 gp). Pink pearl (130 gp).


Social Check DCs


Gerard Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His hair is long and blonde with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His eyes are a pleasant hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted necromantic powers by his dying brother.

Motivation: To reunite with his old friends.

Ideals: Joker, Gifted, Entrepeneur. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Atherton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Miles England, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan vest and prefers blue and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Miles took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Miles England, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)10 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Red garnet (90 gp). Black pearl (500 gp).


Social Check DCs

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