Ernest Stanley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His brown hair is lengthy. He has a tattooed face.
Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born several months after his mother was called into army service. He worked as a nervous Beggar and found it very stressful. He ran away from his former home and has been making his living as a Beggar for the past few years.
Motivation: He is wracked by social anxiety; and to be a seamstress again
Ideals: Logical. Flaws: Fearful. Bonds: Job, Military. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Superior lock.
Trym Marlowe, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears skinny pants and wears a green and violet robe with the hood down. His red hair is lengthy. His fierce gray eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He feeds upon the attention of others.
History: He was born in a small mountains village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Expand his business; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Barrister
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Kyle Yeardley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Kyle and his spouse have recently divorced.
Motivation: He seems to be bored by most things; and he feels kind of lost in life
Ideals: Athletic. Flaws: Ugly, Depressed, Antagonistic, Mundane. Occupation: Navigator
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Tim Brixton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear ponchos typically of a light green in addition to tight pants. He wears his blonde hair up. His amber eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Sold as a small child to a slaver, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: Revenge; and many goblins want him driven away
Ideals: Joker. Bonds: Attractive, Mentor, Criminal record, Enemies. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 50 pp. 1 Banded mail. 1 Masterwork studded leather. 1 Banded mail.
Randal Van Es, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His chestnut hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Disciplined, Persistence. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Sailor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 7000 cp. 1 Masterwork studded leather. 1 Half-Plate.
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