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NPC Generator

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Advanced [show]


Gerald Lester, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and blonde. His blue eyes are slightly larger than normal.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Extrovert, Gifted. Bonds: Attractive, Slave, Family. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Gerald Lester, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Norman Garrick, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His chestnut hair is kept up in a ponytail inside a broad hat. He has a dull look in his green eyes.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered north to less war torn lands. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Logical. Flaws: Antagonistic, Mundane, PTSD. Bonds: Family. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Norman Garrick, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)8 (-1) 11 (+0)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel shirt with thin white vertical stripes and blue pants. He has moderate length chestnut hair. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Guard, Thomas learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Flaws: Emotional, PTSD. Bonds: Rich, Job, Adventurer. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Thomas Pinkerton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Disguise kit. 1 Hourglass.


Social Check DCs


Adelard Quinton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is dressed in an above average manner. His auburn hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Military, Nature. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Adelard Quinton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)16 (+3) 15 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp. 2 Antitoxin.


Social Check DCs


Peter Landon, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he tends to wear a large pastel jacket. His hair is brown and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: Peter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He would rather hide behind his crafts than deal with other people.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable, Artistic. Flaws: Shy, Mundane. Bonds: Attractive, Criminal record. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Landon, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)13 (+1) 9 (-1)16 (+3)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp.


Social Check DCs

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