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NPC Generator

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Advanced [show]


Trym Gracey, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he has a large tan mantle and cape that has been intricately interwoven into his white robe. His chestnut hair is unkempt and raggedy. His hazel eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also hits on women, regardless of circumstances.

History: Trym was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Has a crush, Family. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Trym Gracey, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Arnold Law, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a small bristly mustache and wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Guardian, Job. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Arnold Law, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10000 cp. Moonstone (30 gp). Deep green spinel (90 gp).


Social Check DCs


Hugh Read, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears grey cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His black hair is cut short with large spiked bangs in the front. His violet eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Bookbinder and occasionally as a mercenary.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Hedonist, Insane. Bonds: Immigrant, Job, Adventurer. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Hugh Read, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Giant, Terran, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Roland Myerscough, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. His long golden hair is drawn into a two foot long braid. His thin eyebrows rest above his beady gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in a small mountains village. While studying, he fell in love. They married and had a son. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Nature, In love. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Roland Myerscough, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Trey Dalton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear black tank tops with green pants. He is tall, broad shouldered and powerfully built. His black hair is unkempt and raggedy. His eyes are amber and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across

History: Trey hails from a village terrorized by brigands. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Enemies. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Trey Dalton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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